Official Deskrawl Steam news runs from the 18 May 2026 studio introduction through the 28 September 2026 launch and the same-day Steam connection hotfix. In between sit the 15 June Next Fest demo, numbered 0.1.9–0.1.13f patches, Life Skills, Ancient Legendaries, Online Mode, the Treant leaderboard, and the 19–28 August closed beta. Match a guide or a save to the patch that actually shipped the system. Dates below use the Steam news day, written out in English.
[Hot Fix] Steam connection fix and minor improvement
28 September 2026
First Day Dev
Community Announcements
Fixed online mode can't connect to Steam when player has very old Steam client. (Still recommend update Steam to latest version though).Default character creation to Online Mode.Added more detail to connection error message.Cheers!First Day Dev
30% Off! Deskrawl: Idle ARPG Is Out Now!
28 September 2026
AllenLan23
Community Announcements
Hello everyone! Deskrawl: Idle ARPG is officially released! Thank you all for your continued attention, wishlists, and support. Heroes, it's time to begin the adventure!
ONLY 3 DAYS TO GO!
25 September 2026
First Day Dev
Community Announcements
Hello Heroes!The gate to Hell opens on Monday, September 28! Beat demons, farm precious loot right from the bottom of your desktop! Looking forward to seeing you all soon! Local Release Times:Los Angeles (PDT): 5:00 AMNew York (EDT): 8:00 AMLondon (BST): 1:00 PMMoscow (MSK): 3:00
Deskrawl is Launching September 28!
31 August 2026
First Day Dev
Community Announcements
Hello heroes,It’s official! The game will launch on September 28 in the morning (Pacific Time). We can’t wait to see you all then!Best, First Day Dev
Beta Now Open to Everyone!
26 August 2026
First Day Dev
Community Announcements
Hey heroes!The beta playtest is now open to everyone and will last until end of day Aug 28th (PST)! You can click the Join the Playtest button on the store page.Enjoy the playtest and leave feedbacks/bug reports in Discord channels!Best,First Day Dev
Closed Beta Live Now!
19 August 2026
First Day Dev
Community Announcements
Hey heroes!The the closed beta is live and will last until Aug 28th! There are 2 ways to get a chance to access the closed Beta, and during the test we might give out more access as well!If you participated in Treant Boss eventCheck your lottery/Claim your key at: deskrawl.com or
Deskrawl Close Beta - Launching Aug 19th!
25 July 2026
First Day Dev
Community Announcements
Hello heroes,We’re excited to share that the Beta playtest will launch on Aug 19th (PDT), lasting 10 days, ending on Aug 28th! Beta Keys Lottery and ClaimWe will give away 1,000 beta keys among all players on the leaderboard outside of Top 100. We will run the lottery when we get
Treant Boss Challenge Leaderboard Top 100
22 July 2026
First Day Dev
Community Announcements
Hey heroes,Thanks so much for your passion to play the Treant Event. We had about 4000 players who have successfully beaten the boss on 7.17 when the event ended! And here are the Top 100 players on the leaderboard who will gain access in Beta playtest in August! Congratz! We'll
[0.1.13f] Bug Fixes
17 July 2026
First Day Dev
Community Announcements
Clicking on game will no longer cause video sites to stop player/turning black.Fixed UI cropped on Ultrawide resolutions.Fixed crashing during save sometimes cause corrupted save files.Fixed sell item cursor stuck after closing merchant UI.Moved backup saves to a more secure fold
Special Perks for Playing Deskrawl Demo!
4 July 2026
First Day Dev
Community Announcements
Dear heroes,We've got some good news for you! 🎉🎉🎉Don't forget to invite your friends if they haven't tried the demo yet!If you're already seeing a rank for yourself in the leaderboard that means you're qualified!Best,First Day Dev
[Hot Fix 0.1.13e] Stability and Fixes
30 June 2026
First Day Dev
Community Announcements
\ Added auto save while in town\ Reduced redundant saves that increased risk of disconnection\ Fixed occasionally revive in town causing save loss.\ Added more detail in notification when disconnect happens.\ Fixed after revive in combat sometimes seeing duplicated loot.Announcem
[Hot Fix 0.1.13d] Revive no loot fix, network optimization
29 June 2026
First Day Dev
Community Announcements
Fixed after revive in combat no more loot drop.\ Greatly reduced data package sizes, should improve connection stability.
\ Players from more regions should be able to connect to the server without using a proxy.\ More resilience against disconnections.\ Lower left now shows blinking yellow dot when communicating with server, while this happens game will wait (e.g. wait in black screen or not spawni
[Hot Fix 0.1.13b] Improve stability & various fixes
27 June 2026
First Day Dev
Community Announcements
\ Fixed certain login error and reduce login failures.\ Fixed treasure chests causing various disconnections and lost save. Treasure chests now also can only be open in town.\ Reduced disconnections during combat runs.\ Lost talent points due to server error is now auto recovered
We fixed some cases of disconnections (definitely far from perfect, we'll continue to work on it during the weekend, thanks for the patience). Also fixed cart can carry more than capacity and cause bug.First Day Dev
[0.1.13] New Talents, Online Mode, Leaderboard and Anti-cheat!
27 June 2026
First Day Dev
Community Announcements
Today we're bringing a big patch!Layer 20 Talents UnlockedFive brand-new Warrior talents are now available:Onslaught – bonus damage against stunned targetsEnhance Flame Strike: Damage – Flame Strike hits for additional damageEnhance Valiant Strike: Mana Gain – extra mana generate
[0.1.12a] Small QOLs and Bug Fixes
22 June 2026
First Day Dev
Community Announcements
Quick Sunday Night PatchQOLShift + Right Click to batch (x10) purchase items from Merchant.Demon Skulls will only be deducted after beating the level. Entry only checks balance and do not deduct.Customizable Boss Key (Left Click boss key shortcut in settings menu to set a new key
[0.1.12] New Content: Ancient Legendary, New Legendaries, Minion, Life Skills
21 June 2026
First Day Dev
Community Announcements
Hey everyone,We're bringing even more content for you all to explore and test during Next Fest!Ancient LegendaryThere is a small chance that any legendary item you find could be an ancient legendary, it will have the max item level and max stats rolls in the possible ranges, push
[Major Patch V0.1.11] Bonus Content: Max 25, New Maps, Enemies, Legendaries!
19 June 2026
First Day Dev
Community Announcements
Hello adventurers,We want to thank you all for your passion and love for Deskrawl! So we really want you to experience more content in Deskrawl! Today's patch opens a new area, a corrupted forest south of Aldenreach for you to explore. Balance and scaling might need more refining
[Patch V0.1.10] New System - Life Skills
18 June 2026
First Day Dev
Community Announcements
Hey folks,We added the highly anticipated Life Skills system! Which brings variety of features you can unlock to make your idle life better and stronger! There are skills for carriage to auto filter loot to pickup, to auto sell loot when dropping off loot. Bug FixesGreatly improv
[Patch 0.1.9a] Variety of QOL and Bug Fixes
17 June 2026
First Day Dev
Community Announcements
Hi folks, this patch improves some QOL, performance and bug fixes.QoL/GameplayHp Potion and Town Scroll can now be clicked to useMinimum XP gain is capped to 1Added Resolution SettingsAdded Reset All to Default option in SettingsGame can be dragged across monitors nowGame window
[Patch 0.1.9] - Resizable/Draggable Window, Cloud Save, Buybacks and More
16 June 2026
First Day Dev
Community Announcements
Hello everyone,We're so grateful for your excitement about the game and all the awesome feedbacks and reports. We worked really hard to bring a patch to implement some highly requested features and fix some priority issues.New FeaturesResizable Game Window Width & DragOpen the se
Deskrawl: Idle ARPG Demo is Now Live!
15 June 2026
First Day Dev
Community Announcements
Hey everyone,The demo is now live! We're so excited and hope you will enjoy the game! If you have suggestions or bugs to report feel free to join our Discord or post on Steam community!Cheers,First Day Dev
Demo Coming on June 15!
8 June 2026
First Day Dev
Community Announcements
Hey folks,The demo will release on June 15th at 12AM PDT. The warrior hero will be available to play (up to level 20). There will be over a hundred gear items, 12 minions to collect, 9 map nodes to adventure and a main city to settle in! Can't wait to see you guys there and looki
Introduction of Deskrawl
18 May 2026
First Day Dev
Community Announcements
Hello everyone,We're First Day Games, a 2-person studio, making our second game Deskrawl. We are both long time ARPG players, sinked thousands of hours in Diablo and we really wanted a game that we could always play no matter if we are working, or watching TV shows.We revealed th
Demo window and 0.1.9–0.1.13f
The demo launched 15 June 2026 for Steam Next Fest and shut down the evening of 26 September 2026 PDT. Patch 0.1.9 added the resizable, draggable window, Steam Cloud, and buybacks. 0.1.10 added Life Skills. 0.1.11 raised the demo cap and added maps, enemies, and legendaries, including the south forest. 0.1.12 added Ancient Legendary items. 0.1.13 added talents, Online Mode, the Treant leaderboard, and anti-cheat, then a chain of hotfixes through 0.1.13f. Expand the dated rows for the official summaries instead of treating this paragraph as a replacement for them.
Those hotfixes matter more than the feature list if your save is from July: cart overload, revive-with-no-loot, online stability by region, auto-save in town, ultrawide UI crop, and click-to-pause on video sites were all named. If a third-party guide still describes uncapped upgrades, it predates the +10 cap in 0.1.13. Demo shutdown on 26 September PDT closed that branch the weekend before launch.
Closed beta, launch, hotfix
Closed beta ran 19–28 August 2026. The 19 August post named Mage and Monk, a Desert biome, max level 35, gems and sockets, runes, Black Mist legendaries, and a new final boss. On 26 August the beta opened to everyone until end of day 28 August PST. Treant Boss event top 100 and a 1,000-key lottery were the access paths before that open weekend. The 22 July leaderboard post said about 4,000 players had beaten the Treant on 17 July.
Launch was set for 28 September in Pacific morning hours, with local clocks posted three days out. The launch post is “30% Off! Deskrawl: Idle ARPG Is Out Now!” The same-day hotfix fixed old Steam client connections, defaulted character creation to Online Mode, and expanded connection error text. Read that hotfix before you assume Online Mode is optional on a fresh install. Expand a timeline row for the official summary; the Steam news hub is the source link for the whole feed.
How to use this timeline
Newest-first is the default so launch-week readers see the hotfix immediately. Switch to oldest-first if you are reconstructing a demo save from June. Each row keeps the Steam title, the news day, the author byline (First Day Dev or AllenLan23), the feed label, and the official summary. Summaries are concatenated Steam text; they are not rewritten into patch tables Steam never published. Authors flip between First Day Dev and AllenLan23; both bylines are first-party Steam news, not fan posts.
If a third-party build guide cites gems, sockets, Black Mist legendaries, or a Desert biome, those words come from the 19 August closed-beta announcement, not from a later numbered 0.1.x note in this set. Launch achievements then print Sorcerer rather than Mage. Cross-check Heroes and Loot before you follow a mid-August checklist on a September character. The announcement trailer on this page is the pre-launch video; the homepage trailer is the launch video. Steam Cloud from 0.1.9 still applies across that whole stretch, including the launch hotfix day.
Which systems landed in which note
Resizable window and Cloud: 0.1.9 (16 June). Life Skills auto-filter and auto-sell: 0.1.10 (18 June). South forest, extra maps, enemies, legendaries, demo level cap 25: 0.1.11 (19 June). Ancient Legendary max rolls, extra legendaries, a minion, more Life Skills: 0.1.12 (21 June). Talents, Online Mode, Treant leaderboard, anti-cheat, +10 upgrade cap: 0.1.13 (27 June). Cart, revive, region connection, auto-save, ultrawide, and video-pause fixes: 0.1.13a through 0.1.13f across late June and 17 July.
Demo perks and leaderboard ranks: 4 July. Treant top 100: 22 July. Closed beta date: 25 July announcement for 19 August. Beta live: 19 August. Beta open to everyone: 26 August. Launch date lock: 31 August. Three-day warning: 25 September. Launch and 30% off: 28 September. Connection hotfix and Online default: 28 September the same day. Use those anchors when a save file predates a system you expected to already have. Special demo perks from the 4 July post are still demo-era promises; they are not a launch achievement and they do not replace Take the Reins or First Legend. If your character predates 0.1.13, assume +10 is the smithing ceiling and Online Mode may not be the default until you create a new character after the hotfix.
Frequently asked questions
Which patch added the desktop window?
Patch 0.1.9 on 16 June 2026 added the resizable, draggable game window and Steam Cloud save. Later ultrawide crop fixes landed in 0.1.13f during the demo hotfix chain. That window is the whole desktop-idle product, not an overlay add-on you install beside Steam.
When did Online Mode become the default?
Online characters arrived in 0.1.13 along with the Treant leaderboard and client anti-cheat. The 28 September 2026 launch hotfix then defaulted new character creation to Online Mode, so a fresh install starts online unless you already have an older save.